One month of craziness
The exquisite madness of Game Developers Conference (GDC) starts here!
This is where some trendy or ironic pop culture or literature reference would go, if I wasn't so @#$% lazy
A public blog maintained by Jaquard on a (near) weekly basis. Any interesting thoughts, stories, web sites will be featured here.
This is where some trendy or ironic pop culture or literature reference would go, if I wasn't so @#$% lazy
Do, Do not, or Delegate to someone else: there is no try.
In all departments our national (and only!) telecoms company, Telkom, sucks majorly. Without question. And more and more people are coming round to that fact. There is already a steady decline in the amount of fixed-line users for the last 3 years now but Telkom still managed to make a profit of R4,5 billion ($750 million) for the 2004 financial year. But in an interview with a local TV actuality program, Carte Blanche, they state that the high prices that residential consumers pay wasn't a significant part of that revenue and needed to raise the tariffs even more.
There are already 3 SA sites that were created entirely out of the need to point this monopoly out: www.hellkom.co.za, www.telkomsucks.co.za and MyADSL. Each site has been developed by normal Joes and hosted on the cheapest service available. Here's a spot of irony for you: each site has received so much traffic that the owners had to move the sites to international servers (where hosting is much, much cheaper) to avoid the high bandwith costs needed to receive a million hits a year.
Telkom is partially owned by the government and as such humungous profits means a very large amount of dividends at the end of the day. Unfortunately the government doesn't see that Telkom is killing this country economically as well as educationally. Big international companies that otherwise would happily invest in our businesses or open their own offices, won't because of the high telecommunications costs of Telkom.
Plans are already in motion to introduce a second telecoms operator to try and shift this imbalance back (rumour has it that they'll become operational in September this year), but it'll still take atleast 2 years for them to create their own infrastructure. Until then they are as dependent on Telkom as the rest of us. I'm sure Telkom will give them access at a reduced rate, but the charge to the consumer would be more that Telkom tariffs (which Telkom will lower to keep business away from the SNO) in order to gain capital to create that infrastructure with.
Until then we'll still pay 4 times more for our ADSL than similar developed nations in the rest of the global village.
Sites to see and read
Man, have I got links up the gazoo! Two months' worth, so without further ado:
Valve closes 20 000 HL2 accounts. Seems there are a lot of bad boys/girls out there. Don't get caught, people! Buy the game! It's that damn good!
PlanetFargo HL2 Sign Carnage
GirlSpy on HL2 addiction - Love this woman!
Budget card shoot-out! 6600GT vs X700XT Just make sure you get the 256 MB versions.
ExtremeTech HL2 Benching
Can free Internet survive? Security concerns says no.
Satyrical look an a local headline. Our SA reporters aren't up to snuff when it comes to hyping celebs and their actions.
Top 15 World o' WarCraft tips
A few smartphones compared. I've got the Motorola MPx200 with Windows SmartPhone 2002. I'm going to download the SDK and write me a stopwatch! Yeah!
KOTOR2 (Xbox) review. I can't wait for Feb 11 when the PC version becomes available.
World of Warcraft Review by GameSpy
A hillarious Fargo skit
WoW vs. EQ2
FF7 Advent Children pics. I think the actual movie is out in Asia. Wonder when the West will get a glimps of this drool-inducing movie.
GameSpy GOTY 2004. Halo 2 won. HL2 was second. Boo!
nForce 4 Onboard SLI - Expensive.
Display types compared (CRT, LCD, PLasma, DLP) Part 1. Very technical. Read at your own peril.
P2P goes to supreme court
WoW Christmas Carol
ExtremeTech: State of the Industry 2004
WoW PlanetFargo comic - Funny!
nVidia Chief Scientist Q&A. Very interesing. There's an ATI Q&A as well, but the VP of marketing answered. Boring.
Fargo: Lord of the Ringers
MPEG4 discussion. Seems this technology will finally go big this year. Great Article.
---------------------------------------------------
What is this talk of 'release'? Klingons do not make software 'releases'. Our software 'escapes' leaving a bloody trail of designers and quality assurance people in its wake.
"Don't judge lest ye be judged." That's a well-know proverb either man-made or from the Bible somewhere... and then morphed the last two millenia. So what has that got to do with today's blog? The reviewing/comparing of objects is my beef today.
This blog's seed was planted a long time ago. As always it started with a 3D card review. The review was about the nVidia TNT2, the newest and best 3D card yet. Up and until that point the Voodoo 2 ruled the roost, but it was prohibitavely expensive. The prices the top cards fetch today? Exactly the same. Then nVidia dared to release a card that was much cheaper than the Voodoo but had trumped it in every way and feature possible. And I had a semi-grudge against Voodoo for being so expensive and after reading the review I felt a sense of relief, because there was finally a card to 'whoop that Voodoo's ass!' Below the relief was the sheen of pure jealosy and the strut of a braggard but being still in my teens I didn't notice it.
Now, a few years later, after reading the review of yet another video card review I came to a much deeper understanding of the human psyche. The review was posted on an rarely visited (by me) website and wasn't up the usual standard that I've become accustomed to (I read GameSpy, ExtremeTech and HardOCP regularly). Again, the process of comparing entities jumped up and this time it displayed itself loud and pride.
It got me wondering: will we ever stop comparing? Will there ever come a point where the whole human conscience as a whole come to the same age-old conclusion? That we are, trivially, the same. That only a gene that changed 5, 10, 20 millenia ago brought on the skin-colour change but that we are still fundamentally the same. Driving in the winelands of France and then in the Western Cape has the same "feeling". The savanna of Namibia and the Northen Cape has the same "feeling".
To come back to which I'm more familiar (not to mention comfortable) with is the reviewing of anything computer related. Games and hardware in particular. GameSpy changed their rating system earlier this year from statistical percentages to five stars. I'm against the change. In one fell swoop they gave mediocre games an opening to be counted among the best in their star-category. Twenty percent is a lot of open ground for a mediocre game to sneak into. Thus a 40% game has as much chance to be perceived as a 59% game and, being the Scrooge that I am, I don't believe this to be a good thing. There is less control for the reader to decide (albeit subjectively) whether spending his/her hard-earned cash on this three-star game actually worth it.
The previous paragraph leads to this statement: the process of comparison results in the loss/gain of control for one of the entities in the comparison. The TNT2 gained more control over the money in the consumer's pockets because it compared more favourably than the Voodoo 2. This control-change was so massive that the makers of Voodoo-cards doesn't exist anymore. The stars-rating system took control away from the user thus making a purchasing decision more difficult. And we humans are nothing if not control-freaks deep down. And we hate loosing control over any situation (even if we can't actively change the reasons that led to the loss of control).
In the end, loss of control (not necessarily through comparison, but it will play a critical part) will result in the destruction of this planet and its inhabitants. And I so wanted to see space travel happen...
---------------------------------------------------
"Its the end of the world as we know it. And I feel fine!" R.E.M.
That's my description for Half-Life 2. "Life changing" is a bit strong but this game is The One. I feel very sorry for all developers that are not Valve-related. Everyone who is developing an FPS in the vein of Half-Life needs to go back to the drawingboard. The bar just got raised... exceedingling high. I guess this means that Duke Nukem Forever will be delayed for another 7 years!
The interactivity of the whole game is beyond cool. Nearly everything you see is an object that can be picked up and moved through the world. Throwing beer cans and wine bottles at guards are so cool! (Penny Arcade already picked up on this). Of course you have to run like hell to avoid them hitting you too much.
Do, Do not, or Delegate to someone else: there is no try.